Key Features

  • Game Design

Came up with the original design of the game and mechanics.

  • System Design 

Designed and balanced the Monster Creation system. In which each of the different ingredients adds a different quality to the monster  and the players must figure out what these qualities are in order to accomplish 100% destruction.

High Concept

A game about mixing ingredients to create a monster to wreak as much havoc as possible.

About

A solo project for one of the 2D prototyping classes at DigiPen. The assignment was to make a game that generated in the player a sense of accomplishment.

Engine

Zero Engine (Python)

Development

4 Weeks (2013)

Team

Solo Project

 

 

  • Writing

Created all of the narrative in the game.