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Key Features

  • System Design

Designed and balanced the teaching system. This system is used to simulate the "learning" process of the robot. 

  • Level Design

Designed the levels in the game to force the players to interact with the robot in different ways throughout the levels.

High Concept

A 2D side-scroller about training a robot to help you move through a level.


A solo project for one of the 2D prototyping classes at DigiPen. The assignment was to make a game that generated in the player a sense of fellowship.


Zero Engine (Python)


4 Weeks (2012)


Solo Project



  • Writing 

Wrote the dialogue for all of the characters in the game. 

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