Designed and balanced the teaching system. This system is used to simulate the "learning" process of the robot.
Designed the levels in the game to force the players to interact with the robot in different ways throughout the levels.
A 2D side-scroller about training a robot to help you move through a level.
A solo project for one of the 2D prototyping classes at DigiPen. The assignment was to make a game that generated in the player a sense of fellowship.
Zero Engine (Python)
4 Weeks (2012)
Wrote the dialogue for all of the characters in the game.