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Key Features
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System Design
Designed and balanced the teaching system. This system is used to simulate the "learning" process of the robot.
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Level Design
Designed the levels in the game to force the players to interact with the robot in different ways throughout the levels.
High Concept
A 2D side-scroller about training a robot to help you move through a level.
About
A solo project for one of the 2D prototyping classes at DigiPen. The assignment was to make a game that generated in the player a sense of fellowship.
Engine
Zero Engine (Python)
Development
4 Weeks (2012)
Team
Solo Project
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Writing
Wrote the dialogue for all of the characters in the game.
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