Key Features

  • System Design

Designed and balanced the teaching system. This system is used to simulate the "learning" process of the robot. 

  • Level Design

Designed the levels in the game to force the players to interact with the robot in different ways throughout the levels.

High Concept

A 2D side-scroller about training a robot to help you move through a level.

About

A solo project for one of the 2D prototyping classes at DigiPen. The assignment was to make a game that generated in the player a sense of fellowship.

Engine

Zero Engine (Python)

Development

4 Weeks (2012)

Team

Solo Project

 

 

  • Writing 

Wrote the dialogue for all of the characters in the game.