A 2D side-scroller about diving into people’s minds to learn their language and find their treasures.
A solo project for one of the 2D prototyping classes at DigiPen. The assignment was to make a game that generated in the player a sense of discovery.
4 Weeks (2012)
The text in the game is translated over time as the players learn more and more of the strangers' language.
Though it is not necessary to speak with them to complete the game, the strangers' dialogue is meant to have a somewhat haunting feel. Speaking with the strangers reveals their story and their emotions.
Zero Engine (Python)