Contributions
-
Creating The Input Manager
Wrote the game’s Input Manager, which allows for listening to input from multiple controllers and adds some functionality to Unity’s Input system.
-
Creating The Sound Manager
Wrote the game’s Sound Manager, which allows the team to easily play sounds and manipulate their volumes and other characteristics at runtime.
-
Creating a testing report template
Created a testing-report template used by some of the team’s members.
High Concept
3D multiplayer arena dodgeball with random party modes.
About
My junior-year team project at DigiPen.
Engine
Unity (C#)
Development
10 Months
Team
The Kirthi Experience:
-
Will Lanoie // Producer / UI Designer
-
Alejandro Méndez // Visual Designer
-
Javier Quintero // Technical Designer
-
Jason Zhu // Level Designer
-
Creating The Portals
Responsible for implementing optimizations for the game such as an Object Pool for the projectiles which were constantly being created and destroyed.